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Old 10-01-2009, 10:17 AM   #481
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everytime i see anything about this game i realize how far the release date is...

i actually get frustrated playing my xbox and thinking why this game isn't out right now.
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Old 10-01-2009, 10:52 AM   #482
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Quote:
Originally Posted by 0jiggy0 View Post
Ill post my times later.

YO Zin. Just get one of those gamer chairs at target thats what I have. They go as low as 100 bucks. THen get some cheap ass table at walmart to mount your wheel and pedals. I have the chair, but im going to weld up a wheel and pedal mount. The chair I have has speakers and a sub in it.

No need to spend 500+ on that.
Thanks for the tip my friend. I know pretty much any gaming chair would do, but getting a table to match the right height for the steering wheel but yet be high enough for legs will take some homework. Again, thanks for the heads up...
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Old 10-01-2009, 12:44 PM   #483
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check out this drifting teaser from the game. it's either going to get all the kids hopped up on going drifting in the canyons again or they will all stay home and play this game instead because it's cheaper. I vote for the latter.

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Old 10-01-2009, 07:23 PM   #484
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Originally Posted by allmotorking View Post
check out this drifting teaser from the game. it's either going to get all the kids hopped up on going drifting in the canyons again or they will all stay home and play this game instead because it's cheaper. I vote for the latter.

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Old 10-01-2009, 10:07 PM   #485
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check out this drifting teaser from the game. it's either going to get all the kids hopped up on going drifting in the canyons again or they will all stay home and play this game instead because it's cheaper. I vote for the latter.

R-E-P-O-S-T-!!!!

Greg...wtf stolen??!?!
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Old 10-01-2009, 10:49 PM   #486
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Originally Posted by allmotorking View Post
check out this drifting teaser from the game. it's either going to get all the kids hopped up on going drifting in the canyons again or they will all stay home and play this game instead because it's cheaper. I vote for the latter.



Hey, thanks for the video. We haven't seen that one yet....
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Old 10-01-2009, 10:49 PM   #487
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Zmazing owns this thread for teh new videos
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Old 10-02-2009, 03:55 PM   #488
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So apparently Microsoft can not offer support for my Fios Connection with Verizon. He said that my connection to LIVE just 3 weeks ago with NO problems was just luck.

So much for trying to figure this out.
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Old 10-02-2009, 04:17 PM   #489
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ummmm.......have you researched such crazy statement???
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Old 10-02-2009, 06:12 PM   #490
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Originally Posted by rx7twinturboboy View Post
So apparently Microsoft can not offer support for my Fios Connection with Verizon. He said that my connection to LIVE just 3 weeks ago with NO problems was just luck.

So much for trying to figure this out.
I have Verizon and the connection is great...
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Old 10-02-2009, 06:36 PM   #491
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Quote:
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ummmm.......have you researched such crazy statement???
Just stating what the microsoft tech support guy told me.

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I have Verizon and the connection is great...
Yep; so was mine 3 weeks ago.

I'm still trying to figure out how it just stopped working while i was on vacation; and how to get it working again. I am NOT tech savy with this stuff.
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Old 10-02-2009, 07:24 PM   #492
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If you want me to give you a hand, I might be able to help you out. Give me a little time to do some research to find the answer. Also, what are the specs of your equipment as far as modem, router and if you are connecting wireless.
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Old 10-03-2009, 08:33 AM   #493
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Quote:
Originally Posted by Zincognito View Post
If you want me to give you a hand, I might be able to help you out. Give me a little time to do some research to find the answer. Also, what are the specs of your equipment as far as modem, router and if you are connecting wireless.
You have a PM
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Old 10-04-2009, 10:01 AM   #494
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October 2, 2009 - Forza Motorsport 3 has too much love to give. That's not a joke. Not all of the cars and tracks could fit on one DVD, so developer Turn 10 had to split them onto two discs. The first disc is your game disc. Insert it and you have access to most of the environments and about 300 cars. To get the rest (104 cars, 29 tracks), you'll need to install disc 2 on a hard drive.

When you first insert disc 1, it will ask if you want to install the second disc. The install eats up 1.9 GB of space. Yowa! But you can instead choose pieces of disc 2 to install if you have limited space or a memory card.

Disc 2 is broken up into four packs that act like downloadable content. If it's installed on your hard drive, then the game reads it and adds in the content seamlessly. If not, then you won't see these cars or tracks in your game and can't use them in online multiplayer.

Here's a breakdown of what comes on disc 2.

Road Racing Track Pack - 730.4 MB
Rally di Positano
Fujimi Kaido (the 14-mile drift track in the video I posted)
Nurburgring Nordschleife

Asian Car Pack - 442.6 MB
2000GT
Axela Sport 23S
Civic 1.5 VTi
Civic Si Coupe
Civic Type-R
CR-X Del Sol SiR
Eclipse GSX
Eclipse GTS
Fairlady Z 432
FTO GP Version R GTO
Impreza 22B STi
Legacy B4 2.0 GT
Mazdaspeed Familia
MINE's R32 Skyline GT-R
MR2 GT
#16 G'ZOX NSX
NSX-R
Prelude SiR
Savanna RX-7
Skyline Coupe 350GT
Soarer 430 SCV
Supra 2.0 GT Twin Turbo
Tom's T020 MR2
Tom's W123 MR-S
Top Secret 0-300 Supra
#3 HASEMISPORT Endless Z
#46 Dream Cube's ADVAN Z
#23 XANAVI NISMO GT-R
#32 NISSAN R390 GT1
#3 Toyota Motorsports GT-ONE TS020
#35 YellowHat YMS Supra
#36 OPEN INTERFACE TOM'S SUPRA
#6 EXXON Superflo Supra R390
#25 ECLIPSE ADVAN SUPRA
#23 Nissan Motorsports R390

European Car Pack - 424.8 MB
300SL Gulwing Coupe
9-3 Aero
Beetle
Carlton
CC8S Cerbera Speed 12
CLK55 AMG Coupe
GranSport
Delta Integrale EVO
Elan Sprint Esprit V8
E-type S1
Leon Cupra R
Monaro VXR
#24 At-Speed S60 R
Stratos HF Stradale
#8 Audi ABT TT-R
Tuscan S
V12 Vanquish
XJ220
#4 Johansson Motorsport R8
#5 Audi Sport Japan Team Goh R8
#1 Champion S4 Competition
#7 Team Bentley Speed 8
#2 BMW Motorsport M3 GTR
#41 Team McLaren F1 GTR
#15 BMW Motorsport V12 LMR
#72 Team Alphand Aventures 550 Maranello GTS
#12 Risi Competizione F333 SP
#9 Vitaphone Racing Team MC12
#5 OPC TEAM PHOENIX Astra V8
#3 Peugeot Talbot Sport 905 EVO 1C
#3 Lechner Racing School Team 1 911 GT3 Cup
AMG Mercedes CLK GTR R8
#1 Peugeot 207 Super 2000
#5 Zakspeed Racing 911 GT1-98
#41 Gulf Team Davidoff McLaren F1 GTR

American Car Pack - 324.8 MB
Cobra 427 S/C
Corvette Grand Sport
Corvette Stingray 427
Corvette ZR-1
CTS-V
G35 Coupe
GT40 MkII GTO
GTO Hardtop
Integra Type-R
Mustang GT
NSX
PT Cruiser GT
Regal GNX S281
Series 1
SRT4 Stealth R/T Turbo
Eagle Talon TSi Turbo
Viper GTS ACR
#16 Team Cadillac CTS-V
#6 Team Cadillac Northstar LMP-02
#126 Team Zakspeed Viper GTS-R
#57 Carsport Holland Viper GTS-R
#11 JML Team Panoz LMP-01
#26 Konrad Motorsports S7R
#81 Team LNT Panoz Esperante GTLM
#91 Viper Team Oreca GTS-R



****
For those you of you getting the Limited Edition, you get a 2 GB Flash Drive. I am probably going to install Disc 2 onto the USB Flash Drive since I am not sure if I have 2 GBs left on my XBox lol.
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Old 10-04-2009, 10:11 AM   #495
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Old 10-04-2009, 10:13 AM   #496
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This is an older article but has some good stuff in it.

http://xbox360.ign.com/articles/102/1021801p1.html

September 4, 2009 - Somewhere during the very early stages of development on Forza Motorsport 3, the developers at Turn 10 Studios all picked up Apple iPhones. In addition to suddenly becoming loathed by their significant others for burying their heads in their uber-connected hands, the team also picked up some seriously good ideas about design.

In putting together Forza 3, the team at Turn 10 looked at the marketing materials assembled by luxury car manufacturers like Porche and Audi, who use large swaths of clean white space to create a sense of openness and luxury. Picture a brochure for a car you could never afford, and you get the idea of how it feels to poke around in Forza 3.

I caught up with Forza 3 Senior Designer Bill Giese, iPhone in hand, at the Penny Arcade Expo in Seattle, who showed off a brand-new build of his studio's racing simulation game, including the first-ever look at the livery editor, a sneak peek at the career mode, and some long, lovely looks at the sweet garage. But first, let's get back to that sleek new design aesthetic.

Almost everything in Forza 3 can be reached with one or two clicks. No more fishing around in menu trees for that elusive drive train upgrade. That means less time navigating and more time out on the track, smashing up that Mercedes AMG Black you saved up for so diligently. And if you do get lost, one tap on the Xbox 360's back button will take you directly back to the game's home screen. Yep, just like the iPhone.

Apple's device does a lot of things, but it doesn't have 400 gorgeously rendered cars. Forza 3 does, and you're going to want them all. Why? Because you don't just have a dull garage in which to store them. In Forza 3, you have what Turn 10 calls a Home Space. But what they really mean is "happy place." The team spent countless hours rendering what they feel is the perfect spot to shoot car porn: a tight curve at the top of a winding mountain road.

Choose any car from your collection, take it to the Home Space, and the scene will fade in slowly past a clutch of spring flowers. Is it dawn? Is it dusk? Is it heaven? The light reflects perfectly off the paint job, showing off every nook and cranny of the car's construction. Are you especially fond of the brake calipers of your Lambo? Well, in the Home Space, you'll be able to gaze lovingly upon them as the camera pans independently around the car, while soft music plays in the background. Yes it's gratuitous, almost lascivious. But that's what you want from a Forza game, right?

Well, that may be a good start, but any good racing sim needs to hold its own the track, and that's where Forza 3 shoots from softcore to hardcore faster than a Bugatti Veyron goes from 0-60. Take a car out on the track, either in Free Play or Career Mode, and you're instantly in business. From my brief experience with Forza 3, I found the physics to be as real as you're going to see in any racing game to date. Turn the stability control off in a Ford GT and prepare for whiplash as you wind your way back and forth across the winding curves of the racetrack. But if you're not up for a crash course in pro-level driving, Forza 3 is happy enough to oblige. Turn all the assists on, and you can essentially drive your car with one hand, glorying in your awesomeness.

It's all part of Turn 10's (and frankly, gaming in general's) push toward accessibility. Let's face it – racing games are hard, and Forza 2 was legendary in its ability to force even hardcore gamers to throw up their freakishly gnarled hands in frustration. Hitting all the apexes on Laguna Seca and rocking first place? Great. Miss a braking line on the last turn of the final lap? Owned. That's the old Forza. The new Forza is all about forgiveness. Borrowing a page out of Codemasters' book, Turn 10 has implemented a rewind system in Forza 3, allowing you to backtrack as much as you want as far as you want in any race at any time with absolutely no penalties. Generous, eh?

But not so fast. If you're one of those hardcore leaderboard types who longs to see your name up in lights on Xbox Live, you're not going to have that luxury. There are two classes of players on the Forza 3 Leaderboards: certified and uncertified. Anyone can post a lap time or race time to the leaderboards, but if you've used rewind, damaged your car or even drafted behind another racer, you'll get an uncertified time. However, if you play clean and get a certified time, you'll sit in a special section at the top of the leaderboards, confident in your self-righteousness. It's a nice compromise between the hardcore and the more mainstream that should make both camps happy.

The build of Forza 3 I was shown was about 8-10 hours into the career mode progression, and the driver was at Level 32. The better you do as a driver in a host of different categories, the faster you'll progress, and the more you'll be able to do in the game. That means more cars in your garage and more cash in your pocket for upgrades. And whatever money you do make will quickly leave your hands, as all the cars in the game are totally unlocked from the get-go. That's quite a change from most racing games, which reward your progression by doling out new car classes like gold stars to a kindergartener.

But that's not the only huge design difference with Forza 3's career mode. You can earn points a variety of different ways as you drive, from drifting around corners like a Tokyo street racer to hitting precision apexes like the tightest F1 driver. And rather than race the same track twice to get those points, you can rack them up at any time, at any location. Just tap the d-pad to bring up your progress meter, and you'll see how you're doing toward any of your point goals as you drive. It's a wide-open system that should take some of the grind out of pounding out the points.

While we're talking improvements, I'm happy to report that Turn 10 has completely overhauled its livery creation system and auction house systems, and the changes are sure to make the artists out there happy. In Forza 2, the livery creators pushed those systems to their limits, using the layers, colors and components to design stunning works of art to decorate the cars in the game. It was often jaw-dropping work. But you ain't seen nothin' yet. There are countless decals in the new livery editor (seriously, I tried and failed) and there is a new grid system for creating designs in place of the cumbersome brick-by-brick system in Forza 2.

If you have the artistic chops and the patience, you can literally create per-pixel art using up to 4,100 layers. Yes, you read that right. Each car in Forza 3 can be customized with designs that comprise up to 4,100 layers. Get ready for some seriously detailed depictions of human anatomy, people.

Once you create your intricately detailed design, you can choose to sell it on your own personal online Storefront. Name your price, sit back and watch the credits roll in. You can even choose to fix the number of cars you sell with that design, making your artworks true limited editions. And if you don't feel like actually affixing your designs to the cars themselves, you can just sell them on their own or gift them to friends. Forza 3 has a social networking system built right in, so you can 'follow' hot drivers, trade cars/designs/setups with your friends and watch videos of races.

Forza 3 has a built-in video capture tool that allows you to clip out 30 seconds of high-resolution action from your races, upload them to your personal space on ForzaMotorsport.net and then download them to your computer for editing. There's also a fully functional photo mode, too, if you're more into still shots.

Although I didn't get a chance to see multiplayer at PAX, I was told that Turn 10 will be running dedicated servers for online matches and will offer full matchmaking functionality a la Halo 3. So while you'll still be able to sync up with friends for private matches, you can also hop into playlists for automated multiplayer action.

I only spent about 30 minutes with Forza 3 at PAX and barely scratched the surface of Turn 10's massive racing sim sequel. We'll be delving into a lot more detail in the weeks to come, so stay tuned to IGN for more on multiplayer, livery, career and many other features of Forza 3 in the weeks to come. And make sure to hit the Forza 3 video page for new direct-feed video of the game in action.
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Old 10-04-2009, 10:42 AM   #497
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Great article thanks! Sadly I don't think they listened to my suggestion on brgining in the elusive Cobra R....
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Old 10-04-2009, 11:13 AM   #498
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So u can install disc 2 and u will never have to do it again right?
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Old 10-04-2009, 11:21 AM   #499
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didn't see much on the second disc besides the tracks that I cared about. one thing forza always focused on that I don't care about is the design editor and 'tuned' car prizes.

great articles though!
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Old 10-04-2009, 11:47 AM   #500
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Surprising to read that all of the cars are unlocked from the very beginning. No more completing lame career mode races just to unlock a particular car.
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